Twisted pair cabling is a type of wiring in which two conductors are twisted together for the purposes of canceling out electromagnetic interference (EMI) from external sources; for instance, electromagnetic radiation from Unshielded Twisted Pair (UTP) cables, and crosstalk between neighboring pairs. In anotehr definition, it is also a type of cable that consists of two independently insulated wires twisted around one another. The use of two wires twisted together helps to reduce crosstalk and electromagnetic induction. While twisted-pair cable is used by older telephone networks and is the least expensive type of local-area network (LAN) cable, most networks contain some twisted-pair cabling at some point along the network. In balanced pair operation, the two wires carry equal and opposite signals and the destination detects the difference between the two. This is known as differential mode transmission. Noise sources introduce signals into the wires by coupling of electric or magnetic fields and tend to couple to both wires equally.

Coaxial cable, or coax, is an electrical cable with an inner conductor surrounded by a tubular insulating layer typically of a flexible material with a high dielectric constant, all of which are surrounded by a conductive layer, and finally covered with a thin insulating layer on the outside. It is also known as a type of wire that consists of a center wire surrounded by insulation and then a grounded shield of braided wire. The shield minimizes electrical and radio frequency interference. Coaxial cabling is the primary type of cabling used by the cable television industry and is also widely used for computer networks, such as Ethernet. Coaxial cable is used as a transmission line for radio frequency signals, in applications such as connecting radio transmitters and receivers with their antennas, computer network connections, and distributing cable television signals. Coaxial cable should not be confused with other shielded cable used for carrying lower frequency signals such as audio signals. Shielded cable is similar in that it consists of a central wire or wires surrounded by a tubular shield conductor, but it is not constructed with the precise conductor spacing needed to function efficiently as a radio frequency transmission line.
A technology that uses glass (or plastic) threads (fibers) to transmit data. A fiber optic cable consists of a bundle of glass threads, each of which is capable of transmitting messages modulated onto light waves. Fiber optics has several advantages over traditional metal communications lines:
- Fiber optic cables have a much greater bandwidth than metal cables. This means that they can carry more data.
- Fiber optic cables are less susceptible than metal cables to interference.
- Fiber optic cables are much thinner and lighter than metal wires.
- Data can be transmitted digitally rather than analogically.
Fiber optics is a particularly popular technology for local-area networks. In addition, telephone companies are steadily replacing traditional telephone lines with fiber optic cables.
Network Terms
Node

In communication networks, a node is a connection point, either a redistribution point or a communication endpoint. The definition of a node depends on the network and protocol layer referred to. A physical network node is an active electronic device that is attached to a network, and is capable of sending, receiving, or forwarding information over a communications channel. A passive distribution point such as a distribution frame is consequently not a node. A node can be a computer or some other device, such as a printer. Every node has a unique network address, sometimes called a Data Link Control (DLC) address or Media Access Control (MAC) address. In data communication, a physical network node may either be a data circuit-terminating equipment (DCE) such as a modem, hub, bridge or switch; or a data terminal equipment (DTE) such as a digital telephone handset, a printer or a host computer, for example a router, a workstation or a server.
Client
Client-server computing or networking is a distributed application architecture that partitions tasks or work loads between service providers (servers) and service requesters, called clients.Often clients and servers operate over a computer network on separate hardware. A server machine is a high-performance host that is running one or more server programs which share its resources with clients. A client is an application that runs on a personal computer or workstation and relies on a server to perform some operations. Standard networked functions such as email exchange, web access and database access, are based on the client-server model. The client-server model has become one of the central ideas of network computing. Specific types of clients include web browsers, email clients, and online chat client.
Server
A network server is a computer designed to process requests and deliver data to other (client) computers over a local network or the Internet. Examples include Web servers, proxy servers, and FTP servers. It is also a computer or device on a network that manages network resources. Servers are often dedicated, meaning that they perform no other tasks besides their server tasks. On multiprocessing operating systems, however, a single computer can execute several programs at once. A server in this case could refer to the program that is managing resources rather than the entire computer.
Hub

A network hub or repeater hub is a device for connecting multiple twisted pair or fiber optic. Hubs work at the physical layer (layer 1) of the OSI model. The device is thus a form of multiport repeater. Repeater hubs also participate in collision detection, forwarding a jam signal to all ports if it detects a collision. It is also known as a common connection point for devices in a network. Hubs are commonly used to connect segments of a LAN. A hub contains multiple ports. Hubs also often come with a BNC and/or AUI connector to allow connection to legacy 10BASE2 or 10BASE5 network segments. A network hub is a fairly unsophisticated broadcast device.
Network Interface Card (NIC)

Network Operating System (NOS)

A networking operating system is an operating system that contains components and programs that allow a computer on a network to serve requests from other computer for data and provide access to other resources such as printer and file systems. It is also an operating system that includes special functions for connecting computers and devices into a local-area network (LAN). Novell Netware, Artisoft's LANtastic, Microsoft Windows Server, and Windows NT are examples of network operating system.
Distributed Processing

A system consisting of a network of microcomputers performing certain functions and linked with a main computer used for more complex tasks. A distributed system consists of multiple autonomous computers that communicate through a computer network. The computers interact with each other in order to achieve a common goal. A computer program that runs in a distributed system is called a distributed program, and distributed programming is the process of writing such programs. It also refers to any of a variety of computer systems that use more than one computer, or processor, to run an application. This includes parallel processing, in which a single computer uses more than one CPU to execute programs. Most distributed processing systems contain sophisticated software that detects idle CPUs on the network and parcels out programs to utilize them. Another form of distributed processing involves distributed databases, databases in which the data is stored across two or more computer systems. The database system keeps track of where the data is so that the distributed nature of the database is not apparent to users.
Host Computer

Main or controlling computer connected to other computers or terminals to which it provides data or computing services via a network. It is similar to a server in a client-server architecture. It is also a computer system that is accessed by a user working at a remote location. The system that contains the data is called the host, while the computer at which the user sits is called the remote terminal. Another term to Host Computer is that it is a computer connected to a TCP/IP network, including the Internet.
Network Manager

NetworkManager is a software utility aimed at simplifying the use of computer networks on Linux and other Unix-like operating systems. NetworkManager is designed in two components: a service which manages connections and reports network changes, and a graphical desktop applet which allows the user to manipulate network connections. Both components are intended to be reasonably portable, and the applet is available to desktop environments which implement the Freedesktop.org System Tray Protocol, including GNOME, KDE and Xfce. As the components communicate via D-Bus, applications can be written to be “link-aware”, or replace the provided applet entirely. One example is KNetworkManager, a KDE frontend to NetworkManager developed by Novell for SUSE Linux.